![]() You call it “publishers are guilty” - I call it governments are guilty - because that's what it is. The governments are not very “LGBTQ-friendly”, which makes developers and publishers reluctant/circumspect of “provoking the incident” which might cause their earnings to shrink, and then they self-censor themselves and call it “based on a broad set of factors”. That's how the international business works. Also the article you shared barely gives any info find a better one to convince me. Microsoft and Dontnod decided to not release this game, so they are the ones who are limiting access to their own game. ![]() Originally posted by Qiana:Say "Thanks" to your governments. if one would really want and if it would be worth the hassle, however, it would probably only make 90+ % financial lose, while they try to earn.) Choose whatever age you like and pay with prepay CC.īut you could also send a copy of your ID, pass and insurance number to Steam, so they can verify that you really are 18+. How do we find out that some “avito.box” is “18+”? By putting April 1st, 1960 in the check-box? Because of it was paid by credit card? Every 12-year-old could do that. Third, if one want's to implement a working “18+”, it's expensive and many if not most would not appreciate it very much. Second, there's a lot of lobbying and “unwritten rules” that have to be respected. Yep, I did, it's just not that easy as some people imagine it.įirst, who's the one responsible? Microsoft? Steam? So if they wanted they could put 18+ and release it, but they don't bother ![]() Originally posted by avito.box:in your linked article there is a good comment, you should read it also.
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